Any MeshBase at all times possesses exactly one MeshObject with a well-known MeshObjectIdentifier that can be used as an entry point into the MeshBase. This MeshObject is called the MeshBase's HomeObject.
The MeshObjectIdentifier of the HomeObject is constructed from the public MeshBaseIdentifier for the MeshBase. By default, the MeshBase's MeshBaseIdentifier and the MeshBase's HomeObject's MeshObjectIdentifier have the same string representation, e.g. http://example.com/.
The HomeObject is constructed at creation time of its MeshBase and cannot be deleted for as long as the MeshBase exists. It may, however, be blessed, unblessed, related, unrelated, its Properties may be changed etc.