For example, an instance of Person may be dynamically blessed with the type OverdueCustomer. This new type may carry new Properties, such as "balance owed" and "days overdue". Later, the instance may be unblessed from the same type, such as when the Person has paid their bills. When unblessed, the Properties are removed with the type.
- MeshObjects can be blessed and unblessed with EntityTypes. For example: the OverdueCustomer above.
- A Relationship between two MeshObjects can be blessed and unblessed with RelationshipTypes. Example: The relationship between a Person and a Company may, over the course of some time, be blessed with: BuysFrom, RecommendsToFriends, WorksFor, WasFiredFrom etc.